It's pretty basic so far, you really just go around a maze collecting orbs and uh... yea
It has a strong feeling though, not at all sure how to describe it
Holding breath is kinda odd
Bugs:
1. I've noticed that all the enemies stop in place when you are near the entrance door, at first I thought it's an AI navigation bug or something but now I think it's like a spawn protection typof thing
2. You can get jumpscared by different enemies at once (if that's even an issue)
Unfortunately I couldn't get myself to beat it because pixelation combined with a narrow flashlight light made me feel a bit too dizzy
β Return to game
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Nice weird game overall
It's pretty basic so far, you really just go around a maze collecting orbs and uh... yea
It has a strong feeling though, not at all sure how to describe it
Holding breath is kinda odd
Bugs:
1. I've noticed that all the enemies stop in place when you are near the entrance door, at first I thought it's an AI navigation bug or something but now I think it's like a spawn protection typof thing
2. You can get jumpscared by different enemies at once (if that's even an issue)
Unfortunately I couldn't get myself to beat it because pixelation combined with a narrow flashlight light made me feel a bit too dizzy
did you use ai for the graphics-
I forgot to put the AI tag ;-;
My Texture artist Startair made the original sprites via AI for a older test project. The only stuff I did was models, gui and Code
Hello, a new update is out
No more dead ends, and the corridors are less narrow!
You also get a reward for winning. Be sure to click on the Television
idk if im just bad, but i have no way of juking out the entity at the start. it's all dead ends from the maze, and the max orbs i can get is around 5
Same.
Would it be much easier if I were to remove Dead Ends?
The entire Maze is actually a level blueprint, so I might have to remaster the labyrinth entirely. But if it makes gameplay better I will 100% do it
Initially they were meant to get scared away when you shine your light at them.
But they kept returning and cornering the character so I just made them chase normally.
Hello, a new update is out
No more dead ends, and the corridors are less narrow!
You also get a reward for winning. Be sure to click on the Television
ππ½ I saw your review, thanks!
This game was actually created to discreetly notify people regarding stuff I canβt explain, but you can just ignore the tv secret!
I am working on improving the jumpscares, and added ambience and improvements to the torch today